Select a class from the Classroom tab to view its dashboard.
Emails the top 5 positive & negative behavior scores for this week (all classes) to mburke@sis.edu.hk, with points and reasons. Auto-sends every Thursday at 3:15 PM once the trigger is set up in Apps Script.
Loading summary data for all classes...
Load a class and use the controls above to generate groups or pick a student.
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Microphone off โ click Start to begin.
Mic level:
0%
๐ด Watch the mic. The objects jump as noise rises above the sensitivity threshold. Slide it down to make the monitor far less trigger-happy: the slider now goes all the way to 1, where it needs sustained loud noise (โ85% on the meter) to react, so it ignores normal room noise, while sliding it up reacts to quieter sounds.
โ๏ธ Settings
Sign in as an admin teacher to add colleagues and manage their accounts.
Teachers only. Students sign in with the ๐ค Student login button.
Removes legacy tabs (old class rosters, the old combined behavior log, unused tables from older versions) and refreshes each student's behavior counts in the Students tab. Only needed to repair a sheet that an older version left behind โ safe to ignore otherwise.
Gamified stat effect per award (leave 0 for none):
Every behavior โ built-in and custom โ is listed below, and any of their point values can be changed with Edit points. On a built-in, Reset restores the original values (built-ins can't be deleted).
Loading student login...
Login as a student to access the Virtual Store and spend your points!
Teams are built with one of each class where the roster allows. Drag a student onto
another team to move them; ๐ Lock classes freezes a team's classes (and avatars).
Generate teams to get started. Students must be loaded from a class first.
Open the Quests tab to build a checkpoint quest.
Loading boss battle...
Open Questlet Live to start a race.
Open Match to set up a board.
Open Question sets to rename a set, edit its questions, file it by year, or tag a class with its year.
Load a class to view the leaderboard. Student stats are tracked through behavior points and team activities.